The main reason why it’s so difficult to operate is that it can be really hard to properly aim a huge cannon, it’s kind fo hard to hit the target as planned. Since there is a lot of confusion surrounding Artillery in Hell Let Loose, below you will find a step-by-step guide on how to use an unofficial calculator for more effective gameplay.
Step 1: Set Up Traverse
In order to operate Artillery well in Hell Let Loose you need to play as an Officer of a Recon group.
This is important, because an Officer is the only type of player who can put markers on the map, which are essential for proper Traverse aiming of the cannon.
When you reached an Artillery at your HQ, open your world map and put a marker on the map by holding “1” on your numpad and left-click your mouse. You will see that an Observer marker has been implemented, which will give you the exact distance and direction for your aiming.
Then, use A and D keys to rotate the cannon in the direction of the Observer marker. If you don’t see the marker, then press the T key.
Remember, your vertical crosshair must coincide with the observer marker in your aiming view.
Step 2: Set Up Elevation
Elevation determines the angle of the cannon, which corresponds to the distance covered by the Artillery shell.
The best way to set up Elevation angle is to use this Artillery Calculator that provides the exact ratio of Milliradians vs. Meters. Use the slider to adjust the correct ratio.
For example, if your Observer marker shows that the distance to your target is 1248 meters, then your Elevation angle would be 705 Milliradians. Use W and T keys to adjust the Elevation angle.
When your Traverse and Elevation angles are set, you can fire an Artillery shell with confidence that it will hit the desired target exactly as intended.